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Navigation Action Reference

Use this quick lookup for navigation and camera actions currently implemented in Brain Visualizer.

  • Jump to an input area -> Top bar Inputs dropdown -> choose area
  • Jump to a circuit/region -> Top bar Circuits dropdown -> choose circuit
  • Jump to an output area -> Top bar Outputs dropdown -> choose area
  • Focus selected region/area in active views -> Select object, then press F
  • Clear window-level selection or close active popup/window -> Escape (context dependent)

Circuit Builder (2D) Navigation

  • Pan -> Middle Drag or Shift + Left Drag
  • Zoom -> Mouse Wheel
  • Fit all objects -> Right-click empty space -> Fit All
  • Focus on selected cortical area/region -> Select node, then press F
  • Open region in Brain Monitor -> Right-click region -> Open 3D Tab

Brain Monitor (3D) Camera Controls (Tank Mode - default)

  • Pan camera -> Left Drag
  • Rotate camera -> Right Drag
  • Zoom camera -> Mouse Wheel Up/Down
  • Move camera in X/Z plane -> W/A/S/D or Arrow Keys
  • Move camera faster -> Hold Shift while moving (speed boost)
  • Reset camera framing -> R (when mouse is over that Brain Monitor viewport)

Brain Monitor (3D) Focus and Plane-Oriented Focus

  • Focus clicked cortical area on XY plane -> Ctrl + 1 + Click
  • Focus clicked cortical area on XZ plane -> Ctrl + 2 + Click
  • Focus clicked cortical area on YZ plane -> Ctrl + 3 + Click
  • Focus clicked brain region frame -> Ctrl + Click on region frame

Brain Monitor (3D) Selection and Neuron Actions

  • Select cortical area -> Left Click on cortical volume
  • Select brain region frame -> Left Click on region frame
  • Add/remove cortical area from multi-selection -> Ctrl + Click on cortical area
  • Neuron hold-to-select mode while clicking/dragging -> Hold Shift
  • Fire selected neurons -> Space
  • Clear selected neurons -> Delete

Manipulation Session Shortcuts (when gizmo manipulation is active)

  • Confirm manipulation -> Enter
  • Cancel manipulation -> Escape

Notes

  • Home behavior can vary by context and window; for Brain Monitor camera reset, use R.
  • Some controls are only active when the relevant panel/viewport has focus or hover.

For additional behavior details, see Navigation Basics, Camera Controls, and Brain Monitor.

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